A clockwork world of exquisite challenges, delicious dark stealth adventure Dishonored returns to tempt players into a trap-city of architectural puzzles and wary guards.
Throughout during my first 20 hours of gameplay of Dishonored 2, it has mind-bending exquisite challenges and puzzles and each villain in the game harbors a few, fitful sparks of virtue.
Now you can choose between Attano and the newly Emily Kaldwin, a choice that must be made in the game’s opening moments and adhered to until final credits. Both the characters are wrongfully accused of murder and in order to get their freedom, they must flee the charges and pursue their accusers in the dark and this is how the story of Dishonored 2 begins.
You base is now Dreadful Wale, who ferries you between land and sea on a skiff. Human guards are still present the most immediate menace to your safety and that’s why clockwork is an appropriate theme for this sequel.
The characters Attano and Emily Kaldwin share a talent of athleticism and a unique sense of black on black style but both characters gameplay’s are poles apart. And your choice of approach as what character you want to play with dictates the scale of the game’s challenges.
Enemies are ceaselessly vigilant in this new stealth game. Make an unexpected shadow or noise and they’ll race to investigate.
Dishonored 2 is an action-adventure stealth video game which is developed by Arkane Studios and published by Bethesda Softworks. It is a sequel to 2012’s widely popular Dishonored game.